<?xml version="1.0"?>
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	<id>https://pl-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sparkion</id>
	<title>Metin2 Wiki - Wkład użytkownika [pl]</title>
	<link rel="self" type="application/atom+xml" href="https://pl-wiki.metin2.gameforge.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sparkion"/>
	<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php/Specjalna:Wk%C5%82ad/Sparkion"/>
	<updated>2026-07-12T18:20:39Z</updated>
	<subtitle>Wkład użytkownika</subtitle>
	<generator>MediaWiki 1.31.5</generator>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122526</id>
		<title>Obręcz Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122526"/>
		<updated>2020-12-07T01:34:54Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Bransolety]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' - [[Skrzynia Labiryntowa]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' - [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122525</id>
		<title>Kolia Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122525"/>
		<updated>2020-12-07T01:34:14Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' - [[Skrzynia Labiryntowa]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122524</id>
		<title>Klipsy Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122524"/>
		<updated>2020-12-07T01:33:39Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Labiryntowa]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Opuszczona_Twierdza&amp;diff=122523</id>
		<title>Opuszczona Twierdza</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Opuszczona_Twierdza&amp;diff=122523"/>
		<updated>2020-12-07T00:53:43Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: dodanie informacji Boss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area/Layout&lt;br /&gt;
|Logo= Opuszczona Twierdza Panorama&lt;br /&gt;
|Empire=&lt;br /&gt;
|Informacje=&lt;br /&gt;
* Został wprowadzony w [[Wersja 20.4|Wersji 20.4]].&lt;br /&gt;
* Wejście od poziomu 120.&lt;br /&gt;
*Aby zdobywać doświadczenie należy posiadać [[Poziom Championa]].&lt;br /&gt;
* Dostęp do niej można uzyskać, rozmawiając z [[Statua Wojownika|Statuą Wojownika]] na [[Port Nowego Kontynentu|Porcie Nowego Kontynentu]] lub z [[Dongan]] u [[Teleporter]]a.&lt;br /&gt;
* Wola SungMa  (SIŁA) : 0&lt;br /&gt;
* Wola SungMa  (WIT)  : 0&lt;br /&gt;
* Wola SungMa  (ODP)  : 1&lt;br /&gt;
* Wola SungMa  (INT)  : 0&lt;br /&gt;
&lt;br /&gt;
|Map= [[Plik:OpuszczonaTwierdza.png]]&lt;br /&gt;
&lt;br /&gt;
|Map-1-title=&lt;br /&gt;
|Map-1=&lt;br /&gt;
|Map-2-title=&lt;br /&gt;
|Map-2=&lt;br /&gt;
&lt;br /&gt;
|Dostępne teleporty=&lt;br /&gt;
&lt;br /&gt;
|Staruszek=&lt;br /&gt;
&lt;br /&gt;
|Teleporter=&lt;br /&gt;
&lt;br /&gt;
|Żyły=&lt;br /&gt;
&lt;br /&gt;
|Metiny=&lt;br /&gt;
* {{tm|Metin Świadomość}}&lt;br /&gt;
&lt;br /&gt;
|NPC=&lt;br /&gt;
* {{tm|Admirał Angmur}} (255,301)&lt;br /&gt;
* {{tm|Relikwiarz}} (103,249)&lt;br /&gt;
* {{tm|Wartownik z Yohara}} (254,113)&lt;br /&gt;
* {{tm|Strażnik z Yohara}} (254,78)&lt;br /&gt;
&lt;br /&gt;
|Potwory=&lt;br /&gt;
* {{tm|Piekielny Pies (M-119)}}&lt;br /&gt;
* {{tm|Żołnież Gong (mrok)}}&lt;br /&gt;
* {{tm|Żołnież Gong (lód)}}&lt;br /&gt;
* {{tm|Jin Bing (mrok)}}&lt;br /&gt;
* {{tm|Jin Bing (lód)}}&lt;br /&gt;
* {{tm|Mag Frontowy (mrok)}}&lt;br /&gt;
* {{tm|Mag Frontowy (lód)}}&lt;br /&gt;
* {{tm|Żołnież Ki (mrok)}}&lt;br /&gt;
* {{tm|Żołnież ki (lód)}}&lt;br /&gt;
* {{tm|Żołnież Mao (mrok)}}&lt;br /&gt;
* {{tm|Żołnież Mao (lód)}}&lt;br /&gt;
* {{tm|Król Bao (misja)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
* {{tm|Król Bao}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
* {{tm|Kao (lód)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
* {{tm|Kao (mrok)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verlassene Feste]]&lt;br /&gt;
[[fr:Forteresse désolée]]&lt;br /&gt;
[[hu:Elhagyatott_erőd]]&lt;br /&gt;
[[it:Fortezza Abbandonata]]&lt;br /&gt;
[[ro:Fortăreața Abandonată]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Dongan&amp;diff=122522</id>
		<title>Dongan</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Dongan&amp;diff=122522"/>
		<updated>2020-12-07T00:51:18Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area/Layout&lt;br /&gt;
|Logo= Don&lt;br /&gt;
&lt;br /&gt;
|Empire=&lt;br /&gt;
|Informacje=&lt;br /&gt;
* Został wprowadzony w [[Wersja 20.4|Wersji 20.4]].&lt;br /&gt;
* Wejście od poziomu 120&lt;br /&gt;
*Aby zdobywać doświadczenie należy posiadać poziom Champion&lt;br /&gt;
*Na mapie znajdziesz [[Chaegirab]]. Jak zawsze bada ekscytujące zjawiska dotyczące światowej flory i fauny.&lt;br /&gt;
*Jeśli ukończysz misje możesz otrzymać bonusy na stałe zwiększające wolę SungMa.&lt;br /&gt;
* Wola SungMa  (SIŁA) : 15&lt;br /&gt;
* Wola SungMa  (WIT)  : 10&lt;br /&gt;
* Wola SungMa  (ODP)  : 15&lt;br /&gt;
* Wola SungMa  (INT)  : 25&lt;br /&gt;
&lt;br /&gt;
|Map= [[Plik:Dongan.png]]&lt;br /&gt;
&lt;br /&gt;
|Map-1-title=&lt;br /&gt;
|Map-1=&lt;br /&gt;
|Map-2-title=&lt;br /&gt;
|Map-2=&lt;br /&gt;
&lt;br /&gt;
|Dostępne teleporty=&lt;br /&gt;
*[[Opuszczona Twierdza]]&lt;br /&gt;
*[[Jaskinie Gnolli]]&lt;br /&gt;
*[[Seoganland]]&lt;br /&gt;
&lt;br /&gt;
|Staruszek=&lt;br /&gt;
&lt;br /&gt;
|Teleporter=&lt;br /&gt;
&lt;br /&gt;
|Żyły=&lt;br /&gt;
* {{tm|Żyła Jadeitu Nocy}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły(misja)}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Słońca}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Dymu}}&lt;br /&gt;
&lt;br /&gt;
|Metiny=&lt;br /&gt;
* {{tm|Metin Świadomość}}&lt;br /&gt;
* {{tm|Metin Świadomość(misja)}}&lt;br /&gt;
* {{tm|Posterunek Trolli}}&lt;br /&gt;
&lt;br /&gt;
|NPC=&lt;br /&gt;
* {{tm|Ranny}} 214,530 &lt;br /&gt;
* {{tm|Chaegirab}} 570,467&lt;br /&gt;
* {{tm|Kim Rim}}  623,1100&lt;br /&gt;
* {{tm|Oddelegowany Komendant}} 633,920&lt;br /&gt;
* {{tm|Halabardnik}} 990,920&lt;br /&gt;
* {{tm|Skażone Kwiaty}} 485,585&lt;br /&gt;
* {{tm|Kwiaty}} 655,767&lt;br /&gt;
* {{tm|Teleporter}} 462,703&lt;br /&gt;
* {{tm|Handlarz Zbrojami}} 484,727&lt;br /&gt;
* {{tm|Deokbae}} 467,681&lt;br /&gt;
* {{tm|Handlarz Bronią}} 487,677&lt;br /&gt;
* {{tm|Konfucjusz}} 517,678&lt;br /&gt;
* {{tm|Skrzynka Pocztowa}} 528,674&lt;br /&gt;
* {{tm|Dozorca}} 538,669&lt;br /&gt;
* {{tm|Komandor z Yohara}} 535,710&lt;br /&gt;
* {{tm|Handlarka Różności}} 566,687&lt;br /&gt;
* {{tm|Alchemik}} 569,714&lt;br /&gt;
* {{tm|Starsza Pani}} 517,755&lt;br /&gt;
* [[Plik:Flag red.png|24px]]{{tm|Strażnik Wioski}} 549,496&lt;br /&gt;
* [[Plik:Flag blue.png|24px]]{{tm|Strażnik Wioski}} 513,695&lt;br /&gt;
* [[Plik:Flag yellow.png|24px]]{{tm|Strażnik Wioski}} 520,723&lt;br /&gt;
* {{tm|Kowal}} 498,738&lt;br /&gt;
* {{tm|Mistrz Chi}} 505,748&lt;br /&gt;
* {{tm|Dyspozytorka Handlowa}} 533,749&lt;br /&gt;
* {{tm|Uriel}} 1572,709&lt;br /&gt;
* {{tm|Stajenny}} 569,700&lt;br /&gt;
* {{tm|Theowahdan}} 588,761&lt;br /&gt;
&lt;br /&gt;
|Potwory=&lt;br /&gt;
* {{tm|Piekielny Pies (M-119)}}&lt;br /&gt;
* {{tm|Piekielny Pies (ogień)}}&lt;br /&gt;
* {{tm|Argos (mrok)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
* {{tm|Argos (ogień)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
* {{tm|Natanan (ogień)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
* {{tm|Troll Wojownik (mrok)}}&lt;br /&gt;
* {{tm|Troll Wojownik (ogień)}}&lt;br /&gt;
* {{tm|Troll Strzelec (mrok)}}&lt;br /&gt;
* {{tm|Troll Strzelec (ogień)}}&lt;br /&gt;
* {{tm|Troll Żołnierz (ogień)}} &lt;br /&gt;
* {{tm|Troll Żołnierz (mrok)}} &lt;br /&gt;
* {{tm|Troll Szamanka (mrok)}} &lt;br /&gt;
* {{tm|Troll Szamanka (ogień)}} &lt;br /&gt;
* {{tm|Dręczony Duch}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verlassene Feste]]&lt;br /&gt;
[[fr:Forteresse désolée]]&lt;br /&gt;
[[hu:Elhagyatott_erőd]]&lt;br /&gt;
[[it:Fortezza Abbandonata]]&lt;br /&gt;
[[ro:Fortăreața Abandonată]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Seoganland&amp;diff=122521</id>
		<title>Seoganland</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Seoganland&amp;diff=122521"/>
		<updated>2020-12-07T00:50:08Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area/Layout&lt;br /&gt;
|Logo= Seo&lt;br /&gt;
|Empire=&lt;br /&gt;
|Informacje=&lt;br /&gt;
* Został wprowadzony w [[Wersja 20.4|Wersji 20.4]].&lt;br /&gt;
* Wejście od poziomu 120.&lt;br /&gt;
* Na każdej nowej mapie czekają na ciebie nowi, demoniczni wrogowie, znajomi sojusznicy i ekscytujące misje. Zwolennicy Sung Mahi nieustannie zakładają nowe placówki, aby zapewnić kontrolę nad demonicznym bogiem w okolicy,zniszcz posterunki zanim zostaną ukończone, aby powstrzymać panowanie terroru Sung Mahi. &lt;br /&gt;
* Z tego obszaru można wejść do [[Wieża SungMa]]&lt;br /&gt;
* Wola SungMa  (SIŁA) : 20&lt;br /&gt;
* Wola SungMa  (WIT)  : 10&lt;br /&gt;
* Wola SungMa  (ODP)  : 20&lt;br /&gt;
* Wola SungMa  (INT)  : 25&lt;br /&gt;
&lt;br /&gt;
|Map= [[Plik:Seon.png]]&lt;br /&gt;
&lt;br /&gt;
|Map-1-title=&lt;br /&gt;
|Map-1=&lt;br /&gt;
|Map-2-title=&lt;br /&gt;
|Map-2=&lt;br /&gt;
&lt;br /&gt;
|Dostępne teleporty=&lt;br /&gt;
*[[Namgan]]&lt;br /&gt;
*[[Dongan]]&lt;br /&gt;
*[[Wieża SungMa]]&lt;br /&gt;
&lt;br /&gt;
|Staruszek=&lt;br /&gt;
&lt;br /&gt;
|Teleporter=&lt;br /&gt;
&lt;br /&gt;
|Żyły=&lt;br /&gt;
* {{tm|Żyła Jadeitu Nocy}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Słońca}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Dymu}}&lt;br /&gt;
&lt;br /&gt;
|Metiny=&lt;br /&gt;
* {{tm|Metin Świadomość}}&lt;br /&gt;
* {{tm|Metin Szacunku}}&lt;br /&gt;
* {{tm|Posterunek Myr}}&lt;br /&gt;
|NPC=&lt;br /&gt;
&lt;br /&gt;
|Potwory=&lt;br /&gt;
* {{tm|Myr Proletariusz (ziemia)}}&lt;br /&gt;
* {{tm|Myr Czarodziej (ziemia)}}&lt;br /&gt;
* {{tm|Myr Bojownik (ziemia)}}&lt;br /&gt;
* {{tm|Myr Weteran (ziemia)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
* {{tm|Myr Golem (ziemia)}}&lt;br /&gt;
* {{tm|Myr Kovix (ziemia)}}&lt;br /&gt;
* {{tm|Myr Prymus (ziemia)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verlassene Feste]]&lt;br /&gt;
[[fr:Forteresse désolée]]&lt;br /&gt;
[[hu:Elhagyatott_erőd]]&lt;br /&gt;
[[it:Fortezza Abbandonata]]&lt;br /&gt;
[[ro:Fortăreața Abandonată]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Namgan&amp;diff=122520</id>
		<title>Namgan</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Namgan&amp;diff=122520"/>
		<updated>2020-12-07T00:49:15Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area/Layout&lt;br /&gt;
|Logo= Nam&lt;br /&gt;
&lt;br /&gt;
|Empire=&lt;br /&gt;
|Informacje=&lt;br /&gt;
* Został wprowadzony w [[Wersja 20.4|Wersji 20.4]].&lt;br /&gt;
*Na każdej nowej mapie czekają na ciebie nowi, demoniczni wrogowie, znajomi sojusznicy i ekscytujące misje. Zwolennicy Sung Mahi nieustannie zakładają nowe placówki, aby zapewnić kontrolę nad demonicznym bogiem w okolicy,zniszcz posterunki zanim zostaną ukończone, aby powstrzymać panowanie terroru Sung Mahi. &lt;br /&gt;
&lt;br /&gt;
* Wola SungMa  (SIŁA) : 25&lt;br /&gt;
* Wola SungMa  (WIT)  : 15&lt;br /&gt;
* Wola SungMa  (ODP)  : 25&lt;br /&gt;
* Wola SungMa  (INT)  : 30&lt;br /&gt;
&lt;br /&gt;
|Map= [[Plik:Namg.png]]&lt;br /&gt;
&lt;br /&gt;
|Map-1-title=&lt;br /&gt;
|Map-1=&lt;br /&gt;
|Map-2-title=&lt;br /&gt;
|Map-2=&lt;br /&gt;
&lt;br /&gt;
|Dostępne teleporty=&lt;br /&gt;
*[[Seoganland]]&lt;br /&gt;
&lt;br /&gt;
|Staruszek=&lt;br /&gt;
&lt;br /&gt;
|Teleporter=&lt;br /&gt;
&lt;br /&gt;
|Żyły=&lt;br /&gt;
* {{tm|Żyła Jadeitu Nocy}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Słońca}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Dymu}}&lt;br /&gt;
&lt;br /&gt;
|Metiny=&lt;br /&gt;
* {{tm|Metin Świadomość}}&lt;br /&gt;
* {{tm|Metin Uważnośći)}}&lt;br /&gt;
* {{tm|Metin Szacunku)}}&lt;br /&gt;
* {{tm|2.Posterunek Myr}}&lt;br /&gt;
* {{tm|Metin Jin}}&lt;br /&gt;
&lt;br /&gt;
|NPC=&lt;br /&gt;
&lt;br /&gt;
|Potwory=&lt;br /&gt;
* {{tm|Piekielny Pies (M-119)}}&lt;br /&gt;
* {{tm|Piekielny Pies (ogień)}}&lt;br /&gt;
* {{tm|Dręczony Duch}} &lt;br /&gt;
* {{tm|Myr Proletariusz (wiatr)}}&lt;br /&gt;
* {{tm|Myr Czarodziej (wiatr)}}&lt;br /&gt;
* {{tm|Myr Czarodziej (ziemia)}}&lt;br /&gt;
* {{tm|Myr Bojownik (wiatr)}}&lt;br /&gt;
* {{tm|Myr Weteran (wiatr)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
* {{tm|Myr Golem (wiatr)}}&lt;br /&gt;
* {{tm|Myr Golem (ziemia)}}&lt;br /&gt;
* {{tm|Myr Kovix (wiatr)}}&lt;br /&gt;
* {{tm|Myr Kovix (ziemia)}}&lt;br /&gt;
* {{tm|Natanan (mrok)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
* {{tm|Troll Wojownik (mrok)}}&lt;br /&gt;
* {{tm|Troll Wojownik (ogień)}}&lt;br /&gt;
* {{tm|Troll Żołnierz (mrok)}}&lt;br /&gt;
* {{tm|Troll Żołnierz (ogień)}}&lt;br /&gt;
* {{tm|Troll Strzelec (mrok)}}&lt;br /&gt;
* {{tm|Troll Strzelec (ogień)}}&lt;br /&gt;
* {{tm|Troll Szaman (mrok)}}&lt;br /&gt;
* {{tm|Myr Prymus (wiatr)}}&amp;lt;b&amp;gt;(Boss)&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verlassene Feste]]&lt;br /&gt;
[[fr:Forteresse désolée]]&lt;br /&gt;
[[hu:Elhagyatott_erőd]]&lt;br /&gt;
[[it:Fortezza Abbandonata]]&lt;br /&gt;
[[ro:Fortăreața Abandonată]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Namgan&amp;diff=122519</id>
		<title>Namgan</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Namgan&amp;diff=122519"/>
		<updated>2020-12-07T00:47:42Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area/Layout&lt;br /&gt;
|Logo= Nam&lt;br /&gt;
&lt;br /&gt;
|Empire=&lt;br /&gt;
|Informacje=&lt;br /&gt;
* Został wprowadzony w [[Wersja 20.4|Wersji 20.4]].&lt;br /&gt;
*Na każdej nowej mapie czekają na ciebie nowi, demoniczni wrogowie, znajomi sojusznicy i ekscytujące misje. Zwolennicy Sung Mahi nieustannie zakładają nowe placówki, aby zapewnić kontrolę nad demonicznym bogiem w okolicy,zniszcz posterunki zanim zostaną ukończone, aby powstrzymać panowanie terroru Sung Mahi. &lt;br /&gt;
&lt;br /&gt;
* Wola SungMa  (SIŁA) : 25&lt;br /&gt;
* Wola SungMa  (WIT)  : 15&lt;br /&gt;
* Wola SungMa  (ODP)  : 25&lt;br /&gt;
* Wola SungMa  (INT)  : 30&lt;br /&gt;
&lt;br /&gt;
|Map= [[Plik:Namg.png]]&lt;br /&gt;
&lt;br /&gt;
|Map-1-title=&lt;br /&gt;
|Map-1=&lt;br /&gt;
|Map-2-title=&lt;br /&gt;
|Map-2=&lt;br /&gt;
&lt;br /&gt;
|Dostępne teleporty=&lt;br /&gt;
*[[Seoganland]]&lt;br /&gt;
&lt;br /&gt;
|Staruszek=&lt;br /&gt;
&lt;br /&gt;
|Teleporter=&lt;br /&gt;
&lt;br /&gt;
|Żyły=&lt;br /&gt;
* {{tm|Żyła Jadeitu Nocy}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Słońca}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Dymu}}&lt;br /&gt;
&lt;br /&gt;
|Metiny=&lt;br /&gt;
* {{tm|Metin Świadomość}}&lt;br /&gt;
* {{tm|Metin Uważnośći)}}&lt;br /&gt;
* {{tm|Metin Szacunku)}}&lt;br /&gt;
* {{tm|2.Posterunek Myr}}&lt;br /&gt;
* {{tm|Metin Jin}}&lt;br /&gt;
&lt;br /&gt;
|NPC=&lt;br /&gt;
&lt;br /&gt;
|Potwory=&lt;br /&gt;
* {{tm|Piekielny Pies (M-119)}}&lt;br /&gt;
* {{tm|Piekielny Pies (ogień)}}&lt;br /&gt;
* {{tm|Dręczony Duch}} &lt;br /&gt;
* {{tm|Myr Proletariusz (wiatr)}}&lt;br /&gt;
* {{tm|Myr Czarodziej (wiatr)}}&lt;br /&gt;
* {{tm|Myr Czarodziej (ziemia)}}&lt;br /&gt;
* {{tm|Myr Bojownik (wiatr)}}&lt;br /&gt;
* {{tm|Myr Weteran (wiatr)}}Boss&lt;br /&gt;
* {{tm|Myr Golem (wiatr)}}&lt;br /&gt;
* {{tm|Myr Golem (ziemia)}}&lt;br /&gt;
* {{tm|Myr Kovix (wiatr)}}&lt;br /&gt;
* {{tm|Myr Kovix (ziemia)}}&lt;br /&gt;
* {{tm|Natanan (mrok)}}Boss&lt;br /&gt;
* {{tm|Troll Wojownik (mrok)}}&lt;br /&gt;
* {{tm|Troll Wojownik (ogień)}}&lt;br /&gt;
* {{tm|Troll Żołnierz (mrok)}}&lt;br /&gt;
* {{tm|Troll Żołnierz (ogień)}}&lt;br /&gt;
* {{tm|Troll Strzelec (mrok)}}&lt;br /&gt;
* {{tm|Troll Strzelec (ogień)}}&lt;br /&gt;
* {{tm|Troll Szaman (mrok)}}&lt;br /&gt;
* {{tm|Myr Prymus (wiatr)}}Boss&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verlassene Feste]]&lt;br /&gt;
[[fr:Forteresse désolée]]&lt;br /&gt;
[[hu:Elhagyatott_erőd]]&lt;br /&gt;
[[it:Fortezza Abbandonata]]&lt;br /&gt;
[[ro:Fortăreața Abandonată]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Namgan&amp;diff=122518</id>
		<title>Namgan</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Namgan&amp;diff=122518"/>
		<updated>2020-12-07T00:46:54Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area/Layout&lt;br /&gt;
|Logo= Nam&lt;br /&gt;
&lt;br /&gt;
|Empire=&lt;br /&gt;
|Informacje=&lt;br /&gt;
* Został wprowadzony w [[Wersja 20.4|Wersji 20.4]].&lt;br /&gt;
*Na każdej nowej mapie czekają na ciebie nowi, demoniczni wrogowie, znajomi sojusznicy i ekscytujące misje. Zwolennicy Sung Mahi nieustannie zakładają nowe placówki, aby zapewnić kontrolę nad demonicznym bogiem w okolicy,zniszcz posterunki zanim zostaną ukończone, aby powstrzymać panowanie terroru Sung Mahi. &lt;br /&gt;
&lt;br /&gt;
* Wola SungMa  (SIŁA) : 25&lt;br /&gt;
* Wola SungMa  (WIT)  : 15&lt;br /&gt;
* Wola SungMa  (ODP)  : 25&lt;br /&gt;
* Wola SungMa  (INT)  : 30&lt;br /&gt;
&lt;br /&gt;
|Map= [[Plik:Namg.png]]&lt;br /&gt;
&lt;br /&gt;
|Map-1-title=&lt;br /&gt;
|Map-1=&lt;br /&gt;
|Map-2-title=&lt;br /&gt;
|Map-2=&lt;br /&gt;
&lt;br /&gt;
|Dostępne teleporty=&lt;br /&gt;
*[[Seoganland]]&lt;br /&gt;
&lt;br /&gt;
|Staruszek=&lt;br /&gt;
&lt;br /&gt;
|Teleporter=&lt;br /&gt;
&lt;br /&gt;
|Żyły=&lt;br /&gt;
* {{tm|Żyła Jadeitu Nocy}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Słońca}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Dymu}}&lt;br /&gt;
&lt;br /&gt;
|Metiny=&lt;br /&gt;
* {{tm|Metin Świadomość}}&lt;br /&gt;
* {{tm|Metin Uważnośći)}}&lt;br /&gt;
* {{tm|Metin Szacunku)}}&lt;br /&gt;
* {{tm|2.Posterunek Myr}}&lt;br /&gt;
* {{tm|Metin Jin}}&lt;br /&gt;
&lt;br /&gt;
|NPC=&lt;br /&gt;
&lt;br /&gt;
|Potwory=&lt;br /&gt;
* {{tm|Piekielny Pies (M-119)}}&lt;br /&gt;
* {{tm|Piekielny Pies (ogień)}}&lt;br /&gt;
* {{tm|Dręczony Duch}} &lt;br /&gt;
* {{tm|Myr Proletariusz (wiatr)}}&lt;br /&gt;
* {{tm|Myr Czarodziej (wiatr)}}&lt;br /&gt;
* {{tm|Myr Czarodziej (ziemia)}}&lt;br /&gt;
* {{tm|Myr Bojownik (wiatr)}}&lt;br /&gt;
* {{tm|Myr Weteran (wiatr)}}&lt;br /&gt;
* {{tm|Myr Golem (wiatr)}}&lt;br /&gt;
* {{tm|Myr Golem (ziemia)}}&lt;br /&gt;
* {{tm|Myr Kovix (wiatr)}}&lt;br /&gt;
* {{tm|Myr Kovix (ziemia)}}&lt;br /&gt;
* {{tm|Natanan (mrok)}}&lt;br /&gt;
* {{tm|Troll Wojownik (mrok)}}&lt;br /&gt;
* {{tm|Troll Wojownik (ogień)}}&lt;br /&gt;
* {{tm|Troll Żołnierz (mrok)}}&lt;br /&gt;
* {{tm|Troll Żołnierz (ogień)}}&lt;br /&gt;
* {{tm|Troll Strzelec (mrok)}}&lt;br /&gt;
* {{tm|Troll Strzelec (ogień)}}&lt;br /&gt;
* {{tm|Troll Szaman (mrok)}}&lt;br /&gt;
* {{tm|Myr Prymus (wiatr)}}Boss&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verlassene Feste]]&lt;br /&gt;
[[fr:Forteresse désolée]]&lt;br /&gt;
[[hu:Elhagyatott_erőd]]&lt;br /&gt;
[[it:Fortezza Abbandonata]]&lt;br /&gt;
[[ro:Fortăreața Abandonată]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Dongan&amp;diff=122517</id>
		<title>Dongan</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Dongan&amp;diff=122517"/>
		<updated>2020-12-07T00:28:32Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area/Layout&lt;br /&gt;
|Logo= Don&lt;br /&gt;
&lt;br /&gt;
|Empire=&lt;br /&gt;
|Informacje=&lt;br /&gt;
* Został wprowadzony w [[Wersja 20.4|Wersji 20.4]].&lt;br /&gt;
* Wejście od poziomu 120&lt;br /&gt;
*Aby zdobywać doświadczenie należy posiadać poziom Champion&lt;br /&gt;
*Na mapie znajdziesz [[Chaegirab]]. Jak zawsze bada ekscytujące zjawiska dotyczące światowej flory i fauny.&lt;br /&gt;
*Jeśli ukończysz misje możesz otrzymać bonusy na stałe zwiększające wolę SungMa.&lt;br /&gt;
* Wola SungMa  (SIŁA) : 15&lt;br /&gt;
* Wola SungMa  (WIT)  : 10&lt;br /&gt;
* Wola SungMa  (ODP)  : 15&lt;br /&gt;
* Wola SungMa  (INT)  : 25&lt;br /&gt;
&lt;br /&gt;
|Map= [[Plik:Dongan.png]]&lt;br /&gt;
&lt;br /&gt;
|Map-1-title=&lt;br /&gt;
|Map-1=&lt;br /&gt;
|Map-2-title=&lt;br /&gt;
|Map-2=&lt;br /&gt;
&lt;br /&gt;
|Dostępne teleporty=&lt;br /&gt;
*[[Opuszczona Twierdza]]&lt;br /&gt;
*[[Jaskinie Gnolli]]&lt;br /&gt;
*[[Seoganland]]&lt;br /&gt;
&lt;br /&gt;
|Staruszek=&lt;br /&gt;
&lt;br /&gt;
|Teleporter=&lt;br /&gt;
&lt;br /&gt;
|Żyły=&lt;br /&gt;
* {{tm|Żyła Jadeitu Nocy}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły(misja)}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Słońca}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Dymu}}&lt;br /&gt;
&lt;br /&gt;
|Metiny=&lt;br /&gt;
* {{tm|Metin Świadomość}}&lt;br /&gt;
* {{tm|Metin Świadomość(misja)}}&lt;br /&gt;
* {{tm|Posterunek Trolli}}&lt;br /&gt;
&lt;br /&gt;
|NPC=&lt;br /&gt;
* {{tm|Ranny}} 214,530 &lt;br /&gt;
* {{tm|Chaegirab}} 570,467&lt;br /&gt;
* {{tm|Kim Rim}}  623,1100&lt;br /&gt;
* {{tm|Oddelegowany Komendant}} 633,920&lt;br /&gt;
* {{tm|Halabardnik}} 990,920&lt;br /&gt;
* {{tm|Skażone Kwiaty}} 485,585&lt;br /&gt;
* {{tm|Kwiaty}} 655,767&lt;br /&gt;
* {{tm|Teleporter}} 462,703&lt;br /&gt;
* {{tm|Handlarz Zbrojami}} 484,727&lt;br /&gt;
* {{tm|Deokbae}} 467,681&lt;br /&gt;
* {{tm|Handlarz Bronią}} 487,677&lt;br /&gt;
* {{tm|Konfucjusz}} 517,678&lt;br /&gt;
* {{tm|Skrzynka Pocztowa}} 528,674&lt;br /&gt;
* {{tm|Dozorca}} 538,669&lt;br /&gt;
* {{tm|Komandor z Yohara}} 535,710&lt;br /&gt;
* {{tm|Handlarka Różności}} 566,687&lt;br /&gt;
* {{tm|Alchemik}} 569,714&lt;br /&gt;
* {{tm|Starsza Pani}} 517,755&lt;br /&gt;
* [[Plik:Flag red.png|24px]]{{tm|Strażnik Wioski}} 549,496&lt;br /&gt;
* [[Plik:Flag blue.png|24px]]{{tm|Strażnik Wioski}} 513,695&lt;br /&gt;
* [[Plik:Flag yellow.png|24px]]{{tm|Strażnik Wioski}} 520,723&lt;br /&gt;
* {{tm|Kowal}} 498,738&lt;br /&gt;
* {{tm|Mistrz Chi}} 505,748&lt;br /&gt;
* {{tm|Dyspozytorka Handlowa}} 533,749&lt;br /&gt;
* {{tm|Uriel}} 1572,709&lt;br /&gt;
* {{tm|Stajenny}} 569,700&lt;br /&gt;
* {{tm|Theowahdan}} 588,761&lt;br /&gt;
&lt;br /&gt;
|Potwory=&lt;br /&gt;
* {{tm|Piekielny Pies (M-119)}}&lt;br /&gt;
* {{tm|Piekielny Pies (ogień)}}&lt;br /&gt;
* {{tm|Argos (mrok)}}Boss&lt;br /&gt;
* {{tm|Argos (ogień)}}Boss&lt;br /&gt;
* {{tm|Natanan (ogień)}}Boss&lt;br /&gt;
* {{tm|Troll Wojownik (mrok)}}&lt;br /&gt;
* {{tm|Troll Wojownik (ogień)}}&lt;br /&gt;
* {{tm|Troll Strzelec (mrok)}}&lt;br /&gt;
* {{tm|Troll Strzelec (ogień)}}&lt;br /&gt;
* {{tm|Troll Żołnierz (ogień)}} &lt;br /&gt;
* {{tm|Troll Żołnierz (mrok)}} &lt;br /&gt;
* {{tm|Troll Szamanka (mrok)}} &lt;br /&gt;
* {{tm|Troll Szamanka (ogień)}} &lt;br /&gt;
* {{tm|Dręczony Duch}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verlassene Feste]]&lt;br /&gt;
[[fr:Forteresse désolée]]&lt;br /&gt;
[[hu:Elhagyatott_erőd]]&lt;br /&gt;
[[it:Fortezza Abbandonata]]&lt;br /&gt;
[[ro:Fortăreața Abandonată]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Seoganland&amp;diff=122516</id>
		<title>Seoganland</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Seoganland&amp;diff=122516"/>
		<updated>2020-12-07T00:26:43Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area/Layout&lt;br /&gt;
|Logo= Seo&lt;br /&gt;
|Empire=&lt;br /&gt;
|Informacje=&lt;br /&gt;
* Został wprowadzony w [[Wersja 20.4|Wersji 20.4]].&lt;br /&gt;
* Wejście od poziomu 120.&lt;br /&gt;
* Na każdej nowej mapie czekają na ciebie nowi, demoniczni wrogowie, znajomi sojusznicy i ekscytujące misje. Zwolennicy Sung Mahi nieustannie zakładają nowe placówki, aby zapewnić kontrolę nad demonicznym bogiem w okolicy,zniszcz posterunki zanim zostaną ukończone, aby powstrzymać panowanie terroru Sung Mahi. &lt;br /&gt;
* Z tego obszaru można wejść do [[Wieża SungMa]]&lt;br /&gt;
* Wola SungMa  (SIŁA) : 20&lt;br /&gt;
* Wola SungMa  (WIT)  : 10&lt;br /&gt;
* Wola SungMa  (ODP)  : 20&lt;br /&gt;
* Wola SungMa  (INT)  : 25&lt;br /&gt;
&lt;br /&gt;
|Map= [[Plik:Seon.png]]&lt;br /&gt;
&lt;br /&gt;
|Map-1-title=&lt;br /&gt;
|Map-1=&lt;br /&gt;
|Map-2-title=&lt;br /&gt;
|Map-2=&lt;br /&gt;
&lt;br /&gt;
|Dostępne teleporty=&lt;br /&gt;
*[[Namgan]]&lt;br /&gt;
*[[Dongan]]&lt;br /&gt;
*[[Wieża SungMa]]&lt;br /&gt;
&lt;br /&gt;
|Staruszek=&lt;br /&gt;
&lt;br /&gt;
|Teleporter=&lt;br /&gt;
&lt;br /&gt;
|Żyły=&lt;br /&gt;
* {{tm|Żyła Jadeitu Nocy}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Słońca}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Dymu}}&lt;br /&gt;
&lt;br /&gt;
|Metiny=&lt;br /&gt;
* {{tm|Metin Świadomość}}&lt;br /&gt;
* {{tm|Metin Szacunku}}&lt;br /&gt;
* {{tm|Posterunek Myr}}&lt;br /&gt;
|NPC=&lt;br /&gt;
&lt;br /&gt;
|Potwory=&lt;br /&gt;
* {{tm|Myr Proletariusz (ziemia)}}&lt;br /&gt;
* {{tm|Myr Czarodziej (ziemia)}}&lt;br /&gt;
* {{tm|Myr Bojownik (ziemia)}}&lt;br /&gt;
* {{tm|Myr Weteran (ziemia)}}&lt;br /&gt;
* {{tm|Myr Golem (ziemia)}}&lt;br /&gt;
* {{tm|Myr Kovix (ziemia)}}&lt;br /&gt;
* {{tm|Myr Prymus (ziemia)}}boss&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verlassene Feste]]&lt;br /&gt;
[[fr:Forteresse désolée]]&lt;br /&gt;
[[hu:Elhagyatott_erőd]]&lt;br /&gt;
[[it:Fortezza Abbandonata]]&lt;br /&gt;
[[ro:Fortăreața Abandonată]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Dongan&amp;diff=122514</id>
		<title>Dongan</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Dongan&amp;diff=122514"/>
		<updated>2020-12-07T00:17:20Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Area/Layout&lt;br /&gt;
|Logo= [[Plik:Don.png]]&lt;br /&gt;
&lt;br /&gt;
|Empire=&lt;br /&gt;
|Informacje=&lt;br /&gt;
* Został wprowadzony w [[Wersja 20.4|Wersji 20.4]].&lt;br /&gt;
* Wejście od poziomu 120&lt;br /&gt;
*Aby zdobywać doświadczenie należy posiadać poziom Champion&lt;br /&gt;
*Na mapie znajdziesz [[Chaegirab]]. Jak zawsze bada ekscytujące zjawiska dotyczące światowej flory i fauny.&lt;br /&gt;
*Jeśli ukończysz misje możesz otrzymać bonusy na stałe zwiększające wolę SungMa.&lt;br /&gt;
* Wola SungMa  (SIŁA) : 15&lt;br /&gt;
* Wola SungMa  (WIT)  : 10&lt;br /&gt;
* Wola SungMa  (ODP)  : 15&lt;br /&gt;
* Wola SungMa  (INT)  : 25&lt;br /&gt;
&lt;br /&gt;
|Map= [[Plik:Dongan.png]]&lt;br /&gt;
&lt;br /&gt;
|Map-1-title=&lt;br /&gt;
|Map-1=&lt;br /&gt;
|Map-2-title=&lt;br /&gt;
|Map-2=&lt;br /&gt;
&lt;br /&gt;
|Dostępne teleporty=&lt;br /&gt;
*[[Opuszczona Twierdza]]&lt;br /&gt;
*[[Jaskinie Gnolli]]&lt;br /&gt;
*[[Seoganland]]&lt;br /&gt;
&lt;br /&gt;
|Staruszek=&lt;br /&gt;
&lt;br /&gt;
|Teleporter=&lt;br /&gt;
&lt;br /&gt;
|Żyły=&lt;br /&gt;
* {{tm|Żyła Jadeitu Nocy}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Mgły(misja)}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Słońca}}&lt;br /&gt;
* {{tm|Żyła Jadeitu Dymu}}&lt;br /&gt;
&lt;br /&gt;
|Metiny=&lt;br /&gt;
* {{tm|Metin Świadomość}}&lt;br /&gt;
* {{tm|Metin Świadomość(misja)}}&lt;br /&gt;
* {{tm|Posterunek Trolli}}&lt;br /&gt;
&lt;br /&gt;
|NPC=&lt;br /&gt;
* {{tm|Ranny}} 214,530 &lt;br /&gt;
* {{tm|Chaegirab}} 570,467&lt;br /&gt;
* {{tm|Kim Rim}}  623,1100&lt;br /&gt;
* {{tm|Oddelegowany Komendant}} 633,920&lt;br /&gt;
* {{tm|Halabardnik}} 990,920&lt;br /&gt;
* {{tm|Skażone Kwiaty}} 485,585&lt;br /&gt;
* {{tm|Kwiaty}} 655,767&lt;br /&gt;
* {{tm|Teleporter}} 462,703&lt;br /&gt;
* {{tm|Handlarz Zbrojami}} 484,727&lt;br /&gt;
* {{tm|Deokbae}} 467,681&lt;br /&gt;
* {{tm|Handlarz Bronią}} 487,677&lt;br /&gt;
* {{tm|Konfucjusz}} 517,678&lt;br /&gt;
* {{tm|Skrzynka Pocztowa}} 528,674&lt;br /&gt;
* {{tm|Dozorca}} 538,669&lt;br /&gt;
* {{tm|Komandor z Yohara}} 535,710&lt;br /&gt;
* {{tm|Handlarka Różności}} 566,687&lt;br /&gt;
* {{tm|Alchemik}} 569,714&lt;br /&gt;
* {{tm|Starsza Pani}} 517,755&lt;br /&gt;
* [[Plik:Flag red.png|24px]]{{tm|Strażnik Wioski}} 549,496&lt;br /&gt;
* [[Plik:Flag blue.png|24px]]{{tm|Strażnik Wioski}} 513,695&lt;br /&gt;
* [[Plik:Flag yellow.png|24px]]{{tm|Strażnik Wioski}} 520,723&lt;br /&gt;
* {{tm|Kowal}} 498,738&lt;br /&gt;
* {{tm|Mistrz Chi}} 505,748&lt;br /&gt;
* {{tm|Dyspozytorka Handlowa}} 533,749&lt;br /&gt;
* {{tm|Uriel}} 1572,709&lt;br /&gt;
* {{tm|Stajenny}} 569,700&lt;br /&gt;
* {{tm|Theowahdan}} 588,761&lt;br /&gt;
&lt;br /&gt;
|Potwory=&lt;br /&gt;
* {{tm|Piekielny Pies (M-119)}}&lt;br /&gt;
* {{tm|Piekielny Pies (ogień)}}&lt;br /&gt;
* {{tm|Argos (mrok)}}Boss&lt;br /&gt;
* {{tm|Argos (ogień)}}Boss&lt;br /&gt;
* {{tm|Natanan (ogień)}}Boss&lt;br /&gt;
* {{tm|Troll Wojownik (mrok)}}&lt;br /&gt;
* {{tm|Troll Wojownik (ogień)}}&lt;br /&gt;
* {{tm|Troll Strzelec (mrok)}}&lt;br /&gt;
* {{tm|Troll Strzelec (ogień)}}&lt;br /&gt;
* {{tm|Troll Żołnierz (ogień)}} &lt;br /&gt;
* {{tm|Troll Żołnierz (mrok)}} &lt;br /&gt;
* {{tm|Troll Szamanka (mrok)}} &lt;br /&gt;
* {{tm|Troll Szamanka (ogień)}} &lt;br /&gt;
* {{tm|Dręczony Duch}} &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Verlassene Feste]]&lt;br /&gt;
[[fr:Forteresse désolée]]&lt;br /&gt;
[[hu:Elhagyatott_erőd]]&lt;br /&gt;
[[it:Fortezza Abbandonata]]&lt;br /&gt;
[[ro:Fortăreața Abandonată]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Dymu&amp;diff=122513</id>
		<title>Kolia Jadeitu Dymu</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Dymu&amp;diff=122513"/>
		<updated>2020-12-06T23:14:42Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type= Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Dymu&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(SIŁA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Dymu&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Dymu&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Łuska Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 400&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(SIŁA)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Nocy&amp;diff=122512</id>
		<title>Kolia Jadeitu Nocy</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Nocy&amp;diff=122512"/>
		<updated>2020-12-06T23:14:17Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type= Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Nocy&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(WIT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Nocy&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Nocy&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Kieł Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 300&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(WIT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122511</id>
		<title>Kolia Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122511"/>
		<updated>2020-12-06T23:13:52Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Mg%C5%82y&amp;diff=122510</id>
		<title>Kolia Jadeitu Mgły</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Mg%C5%82y&amp;diff=122510"/>
		<updated>2020-12-06T23:13:28Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Mgły&lt;br /&gt;
&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(ODP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Yohara]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Mgły&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Mgły&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 100&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(ODP)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Dymu&amp;diff=122509</id>
		<title>Klipsy Jadeitu Dymu</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Dymu&amp;diff=122509"/>
		<updated>2020-12-06T23:12:38Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Dymu&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(SIŁA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Dymu&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Dymu&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Łuska Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 400&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(SIŁA)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Nocy&amp;diff=122508</id>
		<title>Klipsy Jadeitu Nocy</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Nocy&amp;diff=122508"/>
		<updated>2020-12-06T23:11:19Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Nocy&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(WIT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Nocy&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Nocy&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Kieł Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 300&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(WIT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122507</id>
		<title>Klipsy Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122507"/>
		<updated>2020-12-06T23:10:59Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Mg%C5%82y&amp;diff=122506</id>
		<title>Klipsy Jadeitu Mgły</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Mg%C5%82y&amp;diff=122506"/>
		<updated>2020-12-06T23:09:30Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Mgły&lt;br /&gt;
&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(ODP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Yohara]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Mgły&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Mgły&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 100&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(ODP)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Dymu&amp;diff=122505</id>
		<title>Obręcz Jadeitu Dymu</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Dymu&amp;diff=122505"/>
		<updated>2020-12-06T23:08:49Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Bransolety]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type= Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Dymu&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(SIŁA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Dymu&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Dymu&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Łuska Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 400&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(SIŁA)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Nocy&amp;diff=122504</id>
		<title>Obręcz Jadeitu Nocy</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Nocy&amp;diff=122504"/>
		<updated>2020-12-06T23:08:07Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Bransolety]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Nocy&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(WIT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Nocy&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Nocy&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Kieł Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 300&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(WIT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122503</id>
		<title>Obręcz Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122503"/>
		<updated>2020-12-06T23:06:46Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Bransolety]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Mg%C5%82y&amp;diff=122502</id>
		<title>Obręcz Jadeitu Mgły</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Mg%C5%82y&amp;diff=122502"/>
		<updated>2020-12-06T22:48:50Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Bransolety]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
|Type=Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Mgły&lt;br /&gt;
&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(ODP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Yohara]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Mgły&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Mgły&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 100&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem5=20x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem6=25x[[Plik:Płyta z Surowego Metalu.png|link=Płyta z Surowego Metalu]]&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(ODP)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Dymu&amp;diff=122501</id>
		<title>Obręcz Jadeitu Dymu</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Dymu&amp;diff=122501"/>
		<updated>2020-12-06T22:30:26Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Bransolety {{Ekwipunek/Layout  |Type= Bransolety  |Przetop=Jadeit Dymu |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Bransolety]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type= Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Dymu&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(SIŁA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Dymu&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Dymu&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Łuska Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 400&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(SIŁA)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Nocy&amp;diff=122500</id>
		<title>Obręcz Jadeitu Nocy</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Nocy&amp;diff=122500"/>
		<updated>2020-12-06T22:25:54Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Bransolety {{Ekwipunek/Layout  |Type=Bransolety  |Przetop=Jadeit Nocy |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może mi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Bransolety]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Nocy&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(WIT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Nocy&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Nocy&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Kieł Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 300&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(WIT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Mg%C5%82y&amp;diff=122499</id>
		<title>Kolia Jadeitu Mgły</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Mg%C5%82y&amp;diff=122499"/>
		<updated>2020-12-06T22:21:28Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Mgły&lt;br /&gt;
&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(ODP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Yohara]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Mgły&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Mgły&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 100&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(ODP)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Nocy&amp;diff=122498</id>
		<title>Kolia Jadeitu Nocy</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Nocy&amp;diff=122498"/>
		<updated>2020-12-06T22:20:54Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type= Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Nocy&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(WIT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Nocy&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Nocy&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Kieł Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 300&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(WIT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Dymu&amp;diff=122497</id>
		<title>Kolia Jadeitu Dymu</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Dymu&amp;diff=122497"/>
		<updated>2020-12-06T22:20:08Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Naszyjniki {{Ekwipunek/Layout  |Type= Naszyjniki  |Przetop=Jadeit Dymu |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type= Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Dymu&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(SIŁA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Dymu&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Dymu&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Łuska Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 400&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(SIŁA)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Nocy&amp;diff=122496</id>
		<title>Kolia Jadeitu Nocy</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Nocy&amp;diff=122496"/>
		<updated>2020-12-06T22:18:54Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Naszyjniki {{Ekwipunek/Layout  |Type= Naszyjniki  |Przetop=Jadeit Nocy |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type= Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Nocy&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(WIT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Nocy&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Nocy&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Kieł Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 300&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(WIT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Mg%C5%82y&amp;diff=122495</id>
		<title>Kolia Jadeitu Mgły</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_Mg%C5%82y&amp;diff=122495"/>
		<updated>2020-12-06T22:17:37Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Naszyjniki {{Ekwipunek/Layout  |Type=Naszyjniki  |Przetop=Jadeit Mgły  |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Mgły&lt;br /&gt;
&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(ODP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Yohara]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Mgły&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Mgły&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 100&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(ODP)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122494</id>
		<title>Kolia Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122494"/>
		<updated>2020-12-06T22:15:20Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Naszyjniki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122493</id>
		<title>Obręcz Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122493"/>
		<updated>2020-12-06T22:12:55Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Bransolety]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Mg%C5%82y&amp;diff=122492</id>
		<title>Obręcz Jadeitu Mgły</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_Mg%C5%82y&amp;diff=122492"/>
		<updated>2020-12-06T22:12:04Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Bransolety {{Ekwipunek/Layout |Type=Bransolety  |Przetop=Jadeit Mgły  |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Bransolety]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
|Type=Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Mgły&lt;br /&gt;
&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(ODP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Yohara]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Mgły&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Mgły&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 100&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(ODP)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122491</id>
		<title>Obręcz Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Obr%C4%99cz_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122491"/>
		<updated>2020-12-06T22:06:47Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Kolczyki {{Ekwipunek/Layout  |Type=Bransolety  |Przetop=Jadeit Słońca |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Bransolety&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Obręcz Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122490</id>
		<title>Kolia Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Kolia_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122490"/>
		<updated>2020-12-06T22:05:14Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Kolczyki {{Ekwipunek/Layout  |Type=Naszyjniki  |Przetop=Jadeit Słońca |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Naszyjniki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Kolia Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Dymu&amp;diff=122489</id>
		<title>Klipsy Jadeitu Dymu</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Dymu&amp;diff=122489"/>
		<updated>2020-12-06T21:59:57Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Kolczyki {{Ekwipunek/Layout  |Type=Kolczyki  |Przetop=Jadeit Dymu |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może mieć...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Dymu&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(SIŁA)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Dymu&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Dymu&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Łuska Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 400&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(SIŁA)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Nocy&amp;diff=122488</id>
		<title>Klipsy Jadeitu Nocy</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Nocy&amp;diff=122488"/>
		<updated>2020-12-06T21:55:29Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Kolczyki {{Ekwipunek/Layout  |Type=Kolczyki  |Przetop=Jadeit Nocy |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może mieć...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Nocy&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(WIT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Nocy&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Nocy&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Kieł Argosa&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 300&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(WIT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122487</id>
		<title>Klipsy Jadeitu Słońca</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_S%C5%82o%C5%84ca&amp;diff=122487"/>
		<updated>2020-12-06T21:50:51Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Kolczyki {{Ekwipunek/Layout  |Type=Kolczyki  |Przetop=Jadeit Słońca |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  '''Uwaga:''' Biżuteria może mi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Słońca&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(INT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' &lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Słońca&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Słońca&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = Skażony Rdzeń&lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 200&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(INT)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Mg%C5%82y&amp;diff=122486</id>
		<title>Klipsy Jadeitu Mgły</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Mg%C5%82y&amp;diff=122486"/>
		<updated>2020-12-06T21:44:37Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Mgły&lt;br /&gt;
&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(ODP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Yohara]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Mgły&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Mgły&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 100&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=5x Róg Trolla&lt;br /&gt;
|2ndUpgitem5=7x Róg Trolla&lt;br /&gt;
|2ndUpgitem6=10x Róg Trolla&lt;br /&gt;
|2ndUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|2ndUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|3rdUpgitem0=&lt;br /&gt;
|3rdUpgitem1=&lt;br /&gt;
|3rdUpgitem2=&lt;br /&gt;
|3rdUpgitem3=&lt;br /&gt;
|3rdUpgitem4=&lt;br /&gt;
|3rdUpgitem5=&lt;br /&gt;
|3rdUpgitem6=&lt;br /&gt;
|3rdUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|3rdUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|3rdUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(ODP)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Mg%C5%82y&amp;diff=122485</id>
		<title>Klipsy Jadeitu Mgły</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Mg%C5%82y&amp;diff=122485"/>
		<updated>2020-12-06T21:41:12Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Mgły&lt;br /&gt;
&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
'''Uwaga:'''&lt;br /&gt;
Biżuteria może mieć 2 podstawowe bonusy, są one losowe. Istnieje prawdopodobieństwo, że nie będzie żadnego z nich:&lt;br /&gt;
* Precyzja&lt;br /&gt;
* Wola SungMa(ODP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Yohara]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Mgły&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Mgły&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 100&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0= &lt;br /&gt;
|Costs1=250.000&lt;br /&gt;
|Costs2=300.000&lt;br /&gt;
|Costs3=350.000&lt;br /&gt;
|Costs4=400.000&lt;br /&gt;
|Costs5=450.000&lt;br /&gt;
|Costs6=500.000&lt;br /&gt;
|Costs7=550.000&lt;br /&gt;
|Costs8=600.000&lt;br /&gt;
|Costs9=650.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=15x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem5=20x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem6=25x Płyta Z Surowego Metalu&lt;br /&gt;
|1stUpgitem7=15x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem8=20x Płyta Ze Stali Kuźniczej&lt;br /&gt;
|1stUpgitem9=25x Płyta Ze Stali Kuźniczej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=5x Róg Trolla&lt;br /&gt;
|1stUpgitem5=7x Róg Trolla&lt;br /&gt;
|1stUpgitem6=10x Róg Trolla&lt;br /&gt;
|1stUpgitem7=5x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|1stUpgitem8=7x Płyta Ze Stali Ozdobnej&lt;br /&gt;
|1stUpgitem9=10x Płyta Ze Stali Ozdobnej&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=&lt;br /&gt;
|2ndUpgitem5=&lt;br /&gt;
|2ndUpgitem6=&lt;br /&gt;
|2ndUpgitem7=1x [[Plik:Biała Perła.png|link=Biała Perła]]&lt;br /&gt;
|2ndUpgitem8=1x [[Plik:Niebieska Perła.png|link=Niebieska Perła]]&lt;br /&gt;
|2ndUpgitem9=1x [[Plik:Krwawa Perła.png|link=Krwawa Perła]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = ?&lt;br /&gt;
|Bonus1-1 = ?&lt;br /&gt;
|Bonus1-2 = ?&lt;br /&gt;
|Bonus1-3 = ?&lt;br /&gt;
|Bonus1-4 = ?&lt;br /&gt;
|Bonus1-5 = ?&lt;br /&gt;
|Bonus1-6 = ?&lt;br /&gt;
|Bonus1-7 = ?&lt;br /&gt;
|Bonus1-8 = ?&lt;br /&gt;
|Bonus1-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(ODP)&lt;br /&gt;
|short2 = &lt;br /&gt;
|Bonus2-0 = ?&lt;br /&gt;
|Bonus2-1 = ?&lt;br /&gt;
|Bonus2-2 = ?&lt;br /&gt;
|Bonus2-3 = ?&lt;br /&gt;
|Bonus2-4 = ?&lt;br /&gt;
|Bonus2-5 = ?&lt;br /&gt;
|Bonus2-6 = ?&lt;br /&gt;
|Bonus2-7 = ?&lt;br /&gt;
|Bonus2-8 = ?&lt;br /&gt;
|Bonus2-9 = ?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Mg%C5%82y&amp;diff=122484</id>
		<title>Klipsy Jadeitu Mgły</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Klipsy_Jadeitu_Mg%C5%82y&amp;diff=122484"/>
		<updated>2020-12-06T21:17:26Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Utworzono nową stronę &amp;quot;Kategoria:Kolczyki {{Ekwipunek/Layout  |Type=Kolczyki  |Przetop=Jadeit Mgły  |Level=105  |wearable=4  |Cena= Niedostępne u NPC.  |Pochodzenie= &amp;lt;ul&amp;gt; *'''Metiny:'''...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Kategoria:Kolczyki]]&lt;br /&gt;
{{Ekwipunek/Layout&lt;br /&gt;
&lt;br /&gt;
|Type=Kolczyki&lt;br /&gt;
&lt;br /&gt;
|Przetop=Jadeit Mgły&lt;br /&gt;
&lt;br /&gt;
|Level=105&lt;br /&gt;
&lt;br /&gt;
|wearable=4&lt;br /&gt;
&lt;br /&gt;
|Cena= Niedostępne u NPC.&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie=&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
*'''Metiny:''' -&lt;br /&gt;
*'''Potwory:''' -&lt;br /&gt;
*'''Skrzynie:''' [[Skrzynia Yohara]]&lt;br /&gt;
*'''Misje:''' -&lt;br /&gt;
*'''Inne:''' [[Mistrz Chi]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Uszlachetnianie/NPC/Layout &amp;lt;!-- v1.0 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Wytwarzany przedmiot. --&amp;gt;&lt;br /&gt;
|Przedmiot = Klipsy Jadeitu Mgły&lt;br /&gt;
|PrzedmiotPoziomUlepszenia = 0&lt;br /&gt;
|PrzedmiotIlość = 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Pierwszy ulepszacz niezbędne do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz1 = Jadeit Mgły&lt;br /&gt;
|UlepszaczPoziomUlepszenia1 = &lt;br /&gt;
|UlepszaczIlość1 = 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drugi ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz2 = Płyta z Surowego Metalu&lt;br /&gt;
|UlepszaczPoziomUlepszenia2 = &lt;br /&gt;
|UlepszaczIlość2 = 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Trzeci ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz3 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia3 = &lt;br /&gt;
|UlepszaczIlość3 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Czwarty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz4 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia4 = &lt;br /&gt;
|UlepszaczIlość4 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Piąty ulepszacz niezbędny do wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|Ulepszacz5 = &lt;br /&gt;
|UlepszaczPoziomUlepszenia5 = &lt;br /&gt;
|UlepszaczIlość5 =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Przedmiot podwyższający szansę na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|PodwyższSzansę =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Koszt wytworzenia przedmiotu. --&amp;gt;&lt;br /&gt;
|KosztGaya = 100&lt;br /&gt;
|KosztYang = 1.000.000&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Procentowa szansa na wytworzenie przedmiotu. --&amp;gt;&lt;br /&gt;
|SzansaNaWytworzenie = 30%&lt;br /&gt;
&lt;br /&gt;
|NPC = Mistrz Chi&lt;br /&gt;
|Uwagi =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- upgrade yang costs - numeric value only (no yang tag) ; blank if no costs --&amp;gt;&lt;br /&gt;
|Costs0=&lt;br /&gt;
|Costs1=&lt;br /&gt;
|Costs2=&lt;br /&gt;
|Costs3=&lt;br /&gt;
|Costs4=&lt;br /&gt;
|Costs5=&lt;br /&gt;
|Costs6=&lt;br /&gt;
|Costs7=&lt;br /&gt;
|Costs8=&lt;br /&gt;
|Costs9=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=&lt;br /&gt;
|1stUpgitem5=&lt;br /&gt;
|1stUpgitem6=&lt;br /&gt;
|1stUpgitem7=&lt;br /&gt;
|1stUpgitem8=&lt;br /&gt;
|1stUpgitem9=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2nd Upgrade Items --&amp;gt;&lt;br /&gt;
|1stUpgitem0=&lt;br /&gt;
|1stUpgitem1=&lt;br /&gt;
|1stUpgitem2=&lt;br /&gt;
|1stUpgitem3=&lt;br /&gt;
|1stUpgitem4=&lt;br /&gt;
|1stUpgitem5=&lt;br /&gt;
|1stUpgitem6=&lt;br /&gt;
|1stUpgitem7=&lt;br /&gt;
|1stUpgitem8=&lt;br /&gt;
|1stUpgitem9=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Upgrade Items --&amp;gt;&lt;br /&gt;
|2ndUpgitem0=&lt;br /&gt;
|2ndUpgitem1=&lt;br /&gt;
|2ndUpgitem2=&lt;br /&gt;
|2ndUpgitem3=&lt;br /&gt;
|2ndUpgitem4=&lt;br /&gt;
|2ndUpgitem5=&lt;br /&gt;
|2ndUpgitem6=&lt;br /&gt;
|2ndUpgitem7=&lt;br /&gt;
|2ndUpgitem8=&lt;br /&gt;
|2ndUpgitem9=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 1st Bonus Name and values, if name too long to fit template fill in Bonus1-Short--&amp;gt;&lt;br /&gt;
|Bonus1-Name = Precyzja&lt;br /&gt;
|short1 = &lt;br /&gt;
|Bonus1-0 = &lt;br /&gt;
|Bonus1-1 =&lt;br /&gt;
|Bonus1-2 = &lt;br /&gt;
|Bonus1-3 = &lt;br /&gt;
|Bonus1-4 = &lt;br /&gt;
|Bonus1-5 = &lt;br /&gt;
|Bonus1-6 = &lt;br /&gt;
|Bonus1-7 = &lt;br /&gt;
|Bonus1-8 = &lt;br /&gt;
|Bonus1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 2st Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus2-Name = Wola SungMa(ODP)&lt;br /&gt;
|short2 =&lt;br /&gt;
|Bonus2-0 = &lt;br /&gt;
|Bonus2-1 =&lt;br /&gt;
|Bonus2-2 = &lt;br /&gt;
|Bonus2-3 = &lt;br /&gt;
|Bonus2-4 = &lt;br /&gt;
|Bonus2-5 = &lt;br /&gt;
|Bonus2-6 = &lt;br /&gt;
|Bonus2-7 = &lt;br /&gt;
|Bonus2-8 = &lt;br /&gt;
|Bonus2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- 3rd Bonus Name and values, if name too long to fit template fill in Bonus2-Short--&amp;gt;&lt;br /&gt;
|Bonus3-Name =&lt;br /&gt;
|short3 =&lt;br /&gt;
|Bonus3-0 = &lt;br /&gt;
|Bonus3-1 = &lt;br /&gt;
|Bonus3-2 = &lt;br /&gt;
|Bonus3-3 = &lt;br /&gt;
|Bonus3-4 = &lt;br /&gt;
|Bonus3-5 = &lt;br /&gt;
|Bonus3-6 = &lt;br /&gt;
|Bonus3-7 = &lt;br /&gt;
|Bonus3-8 = &lt;br /&gt;
|Bonus3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-1-0 = &lt;br /&gt;
|Verb1-1-1 = &lt;br /&gt;
|Verb1-1-2 = &lt;br /&gt;
|Verb1-1-3 = &lt;br /&gt;
|Verb1-1-4 = &lt;br /&gt;
|Verb1-1-5 = &lt;br /&gt;
|Verb1-1-6 = &lt;br /&gt;
|Verb1-1-7 = &lt;br /&gt;
|Verb1-1-8 = &lt;br /&gt;
|Verb1-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-2-0 = &lt;br /&gt;
|Verb1-2-1 = &lt;br /&gt;
|Verb1-2-2 = &lt;br /&gt;
|Verb1-2-3 = &lt;br /&gt;
|Verb1-2-4 = &lt;br /&gt;
|Verb1-2-5 = &lt;br /&gt;
|Verb1-2-6 = &lt;br /&gt;
|Verb1-2-7 = &lt;br /&gt;
|Verb1-2-8 = &lt;br /&gt;
|Verb1-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 1 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb1-3-0 = &lt;br /&gt;
|Verb1-3-1 = &lt;br /&gt;
|Verb1-3-2 = &lt;br /&gt;
|Verb1-3-3 = &lt;br /&gt;
|Verb1-3-4 = &lt;br /&gt;
|Verb1-3-5 = &lt;br /&gt;
|Verb1-3-6 = &lt;br /&gt;
|Verb1-3-7 = &lt;br /&gt;
|Verb1-3-8 = &lt;br /&gt;
|Verb1-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-1-0 = &lt;br /&gt;
|Verb2-1-1 = &lt;br /&gt;
|Verb2-1-2 = &lt;br /&gt;
|Verb2-1-3 = &lt;br /&gt;
|Verb2-1-4 = &lt;br /&gt;
|Verb2-1-5 = &lt;br /&gt;
|Verb2-1-6 = &lt;br /&gt;
|Verb2-1-7 = &lt;br /&gt;
|Verb2-1-8 = &lt;br /&gt;
|Verb2-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-2-0 = &lt;br /&gt;
|Verb2-2-1 = &lt;br /&gt;
|Verb2-2-2 = &lt;br /&gt;
|Verb2-2-3 = &lt;br /&gt;
|Verb2-2-4 = &lt;br /&gt;
|Verb2-2-5 = &lt;br /&gt;
|Verb2-2-6 = &lt;br /&gt;
|Verb2-2-7 = &lt;br /&gt;
|Verb2-2-8 = &lt;br /&gt;
|Verb2-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 2 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb2-3-0 = &lt;br /&gt;
|Verb2-3-1 = &lt;br /&gt;
|Verb2-3-2 = &lt;br /&gt;
|Verb2-3-3 = &lt;br /&gt;
|Verb2-3-4 = &lt;br /&gt;
|Verb2-3-5 = &lt;br /&gt;
|Verb2-3-6 = &lt;br /&gt;
|Verb2-3-7 = &lt;br /&gt;
|Verb2-3-8 = &lt;br /&gt;
|Verb2-3-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 1 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-1-0 = &lt;br /&gt;
|Verb3-1-1 = &lt;br /&gt;
|Verb3-1-2 = &lt;br /&gt;
|Verb3-1-3 = &lt;br /&gt;
|Verb3-1-4 = &lt;br /&gt;
|Verb3-1-5 = &lt;br /&gt;
|Verb3-1-6 = &lt;br /&gt;
|Verb3-1-7 = &lt;br /&gt;
|Verb3-1-8 = &lt;br /&gt;
|Verb3-1-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 2 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-2-0 = &lt;br /&gt;
|Verb3-2-1 = &lt;br /&gt;
|Verb3-2-2 = &lt;br /&gt;
|Verb3-2-3 = &lt;br /&gt;
|Verb3-2-4 = &lt;br /&gt;
|Verb3-2-5 = &lt;br /&gt;
|Verb3-2-6 = &lt;br /&gt;
|Verb3-2-7 = &lt;br /&gt;
|Verb3-2-8 = &lt;br /&gt;
|Verb3-2-9 = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Value for ore refering to bonus 3 and slot 3 (+0 to +9) --&amp;gt;&lt;br /&gt;
|Verb3-3-0 = &lt;br /&gt;
|Verb3-3-1 = &lt;br /&gt;
|Verb3-3-2 = &lt;br /&gt;
|Verb3-3-3 = &lt;br /&gt;
|Verb3-3-4 = &lt;br /&gt;
|Verb3-3-5 = &lt;br /&gt;
|Verb3-3-6 = &lt;br /&gt;
|Verb3-3-7 = &lt;br /&gt;
|Verb3-3-8 = &lt;br /&gt;
|Verb3-3-9 = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[ae:أقراط الزمرد]]&lt;br /&gt;
[[cz:Smaragdové náušnice]]&lt;br /&gt;
[[de:Smaragdohrringe]]&lt;br /&gt;
[[en:Emerald Earrings]]&lt;br /&gt;
[[fr:Boucles émeraude]]&lt;br /&gt;
[[gr:Σμαραγδ. σκουλαρίκια]]&lt;br /&gt;
[[hu:Smaragd fülbevaló]]&lt;br /&gt;
[[it:Orecchini con Smeraldi]]&lt;br /&gt;
[[pt:Brincos de Esmeralda]]&lt;br /&gt;
[[ro:Cercei Smarald]]&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Ryc._Od%C5%82amek_Zbroi_II&amp;diff=122483</id>
		<title>Ryc. Odłamek Zbroi II</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Ryc._Od%C5%82amek_Zbroi_II&amp;diff=122483"/>
		<updated>2020-12-06T20:01:43Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Tabelka - Odłamki II stopnia nie są zdatne do handlu/ nie można ich magazynować&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item/Layout&lt;br /&gt;
&lt;br /&gt;
|Opis = Materiał potrzebny, by u kowala zestawów móc dodać do zbroi rycerski efekt zestawu&lt;br /&gt;
&lt;br /&gt;
|Kategoria1 = &lt;br /&gt;
|Kategoria2 =&lt;br /&gt;
|Kategoria3 =&lt;br /&gt;
&lt;br /&gt;
|Funkcja = * Służy do dodania rycerskigo efektu zestawu&lt;br /&gt;
&lt;br /&gt;
|Misje =&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie =&lt;br /&gt;
* '''Metiny:''' -&lt;br /&gt;
* '''Potwory:''' Ze wszystkich potworów na [[Płaskowyż Sił Natury|Płaskowyżu Sił Natury]]&lt;br /&gt;
* '''Skrzynie:''' -&lt;br /&gt;
* '''Inne:''' [[Statua Wojownika]]&lt;br /&gt;
&lt;br /&gt;
|Handel z NPC = Tak&lt;br /&gt;
|Handlowanie z Graczem = Nie&lt;br /&gt;
|Handel przez sklep = Nie&lt;br /&gt;
|Upuszczanie = Nie&lt;br /&gt;
|Magazynowanie = Nie&lt;br /&gt;
|Łączenie = Tak&lt;br /&gt;
|Poczta = Nie&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Okaz._Od%C5%82amek_Zbroi_II&amp;diff=122482</id>
		<title>Okaz. Odłamek Zbroi II</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Okaz._Od%C5%82amek_Zbroi_II&amp;diff=122482"/>
		<updated>2020-12-06T20:00:56Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Tabelka - Odłamki II stopnia nie są zdatne do handlu/ nie można ich magazynować&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item/Layout&lt;br /&gt;
&lt;br /&gt;
|Opis = Materiał potrzebny, by u kowala zestawów móc dodać do zbroi okazały efekt zestawu&lt;br /&gt;
&lt;br /&gt;
|Kategoria1 = &lt;br /&gt;
|Kategoria2 =&lt;br /&gt;
|Kategoria3 =&lt;br /&gt;
&lt;br /&gt;
|Funkcja = * Służy do dodania okazałego efektu zestawu&lt;br /&gt;
&lt;br /&gt;
|Misje =&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie =&lt;br /&gt;
* '''Metiny:''' -&lt;br /&gt;
* '''Potwory:''' Ze wszystkich potworów na [[Płaskowyż Sił Natury|Płaskowyżu Sił Natury]]&lt;br /&gt;
* '''Skrzynie:''' -&lt;br /&gt;
* '''Inne:''' [[Statua Wojownika]]&lt;br /&gt;
&lt;br /&gt;
|Handel z NPC = Tak&lt;br /&gt;
|Handlowanie z Graczem = Nie&lt;br /&gt;
|Handel przez sklep = Nie&lt;br /&gt;
|Upuszczanie = Nie&lt;br /&gt;
|Magazynowanie = Nie&lt;br /&gt;
|Łączenie = Tak&lt;br /&gt;
|Poczta = Nie&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=%C5%9Aw._Od%C5%82amek_Zbroi_II&amp;diff=122481</id>
		<title>Św. Odłamek Zbroi II</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=%C5%9Aw._Od%C5%82amek_Zbroi_II&amp;diff=122481"/>
		<updated>2020-12-06T19:59:56Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Tabelka - Odłamki II stopnia nie są zdatne do handlu/ nie można ich magazynować&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item/Layout&lt;br /&gt;
&lt;br /&gt;
|Opis = Materiał potrzebny, by u kowala zestawów móc dodać do zbroi święty efekt zestawu&lt;br /&gt;
&lt;br /&gt;
|Kategoria1 = &lt;br /&gt;
|Kategoria2 =&lt;br /&gt;
|Kategoria3 =&lt;br /&gt;
&lt;br /&gt;
|Funkcja = * Służy do dodania świętego efektu zestawu&lt;br /&gt;
&lt;br /&gt;
|Misje =&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie =&lt;br /&gt;
* '''Metiny:''' -&lt;br /&gt;
* '''Potwory:''' Ze wszystkich potworów na [[Płaskowyż Sił Natury|Płaskowyżu Sił Natury]]&lt;br /&gt;
* '''Skrzynie:''' -&lt;br /&gt;
* '''Inne:''' [[Statua Wojownika]]&lt;br /&gt;
&lt;br /&gt;
|Handel z NPC = Tak&lt;br /&gt;
|Handlowanie z Graczem = Nie&lt;br /&gt;
|Handel przez sklep = Nie&lt;br /&gt;
|Upuszczanie = Nie&lt;br /&gt;
|Magazynowanie = Nie&lt;br /&gt;
|Łączenie = Tak&lt;br /&gt;
|Poczta = Nie&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Okaz._Od%C5%82amek_Broni_II&amp;diff=122480</id>
		<title>Okaz. Odłamek Broni II</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Okaz._Od%C5%82amek_Broni_II&amp;diff=122480"/>
		<updated>2020-12-06T19:58:05Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Tabelka - Odłamki II stopnia nie są zdatne do handlu/ nie można ich magazynować&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item/Layout&lt;br /&gt;
&lt;br /&gt;
|Opis = Materiał potrzebny, by u kowala zestawów móc dodać do broni okazały efekt zestawu&lt;br /&gt;
&lt;br /&gt;
|Kategoria1 = &lt;br /&gt;
|Kategoria2 =&lt;br /&gt;
|Kategoria3 =&lt;br /&gt;
&lt;br /&gt;
|Funkcja = * Służy do dodania okazałego efektu zestawu&lt;br /&gt;
&lt;br /&gt;
|Misje =&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie =&lt;br /&gt;
* '''Metiny:''' -&lt;br /&gt;
* '''Potwory:''' Ze wszystkich potworów na [[Płaskowyż Sił Natury|Płaskowyżu Sił Natury]]&lt;br /&gt;
* '''Skrzynie:''' -&lt;br /&gt;
* '''Inne:''' [[Statua Wojownika]]&lt;br /&gt;
&lt;br /&gt;
|Handel z NPC = Tak&lt;br /&gt;
|Handlowanie z Graczem = Nie&lt;br /&gt;
|Handel przez sklep = Nie&lt;br /&gt;
|Upuszczanie = Nie&lt;br /&gt;
|Magazynowanie = Nie&lt;br /&gt;
|Łączenie = Tak&lt;br /&gt;
|Poczta = Nie&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=%C5%9Aw._Od%C5%82amek_Broni_II&amp;diff=122479</id>
		<title>Św. Odłamek Broni II</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=%C5%9Aw._Od%C5%82amek_Broni_II&amp;diff=122479"/>
		<updated>2020-12-06T19:57:19Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Tabelka - Odłamki II stopnia nie są zdatne do handlu/ nie można ich magazynować&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item/Layout&lt;br /&gt;
&lt;br /&gt;
|Opis = Materiał potrzebny, by u kowala zestawów móc dodać do broni święty efekt zestawu&lt;br /&gt;
&lt;br /&gt;
|Kategoria1 = &lt;br /&gt;
|Kategoria2 =&lt;br /&gt;
|Kategoria3 =&lt;br /&gt;
&lt;br /&gt;
|Funkcja = * Służy do dodania świętego efektu zestawu&lt;br /&gt;
&lt;br /&gt;
|Misje =&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie =&lt;br /&gt;
* '''Metiny:''' -&lt;br /&gt;
* '''Potwory:''' Ze wszystkich potworów na [[Płaskowyż Sił Natury|Płaskowyżu Sił Natury]]&lt;br /&gt;
* '''Skrzynie:''' -&lt;br /&gt;
* '''Inne:''' [[Statua Wojownika]]&lt;br /&gt;
&lt;br /&gt;
|Handel z NPC = Tak&lt;br /&gt;
|Handlowanie z Graczem = Nie&lt;br /&gt;
|Handel przez sklep = Nie&lt;br /&gt;
|Upuszczanie = Nie&lt;br /&gt;
|Magazynowanie = Nie&lt;br /&gt;
|Łączenie = Tak&lt;br /&gt;
|Poczta = Nie&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Ryc._Od%C5%82amek_Broni_II&amp;diff=122478</id>
		<title>Ryc. Odłamek Broni II</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Ryc._Od%C5%82amek_Broni_II&amp;diff=122478"/>
		<updated>2020-12-06T19:56:15Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Tabelka - Odłamki II stopnia nie są zdatne do handlu/ nie można ich magazynować&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item/Layout&lt;br /&gt;
&lt;br /&gt;
|Opis = Materiał potrzebny, by u kowala zestawów móc dodać do broni rycerski efekt zestawu&lt;br /&gt;
&lt;br /&gt;
|Kategoria1 = &lt;br /&gt;
|Kategoria2 =&lt;br /&gt;
|Kategoria3 =&lt;br /&gt;
&lt;br /&gt;
|Funkcja = * Służy do dodania rycerskigo efektu zestawu&lt;br /&gt;
&lt;br /&gt;
|Misje =&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie =&lt;br /&gt;
* '''Metiny:''' -&lt;br /&gt;
* '''Potwory:''' Ze wszystkich potworów na [[Płaskowyż Sił Natury|Płaskowyżu Sił Natury]]&lt;br /&gt;
* '''Skrzynie:''' -&lt;br /&gt;
* '''Inne:''' [[Statua Wojownika]]&lt;br /&gt;
&lt;br /&gt;
|Handel z NPC = Tak&lt;br /&gt;
|Handlowanie z Graczem = Nie&lt;br /&gt;
|Handel przez sklep = Nie&lt;br /&gt;
|Upuszczanie = Nie&lt;br /&gt;
|Magazynowanie = Nie&lt;br /&gt;
|Łączenie = Tak&lt;br /&gt;
|Poczta = Nie&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=%C5%9Aw._Od%C5%82amek_He%C5%82mu_II&amp;diff=122477</id>
		<title>Św. Odłamek Hełmu II</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=%C5%9Aw._Od%C5%82amek_He%C5%82mu_II&amp;diff=122477"/>
		<updated>2020-12-06T19:55:21Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Tabelka - Odłamki II stopnia nie są zdatne do handlu/ nie można ich magazynować&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item/Layout&lt;br /&gt;
&lt;br /&gt;
|Opis = Materiał potrzebny, by u kowala zestawów móc dodać do hełmu święty efekt zestawu&lt;br /&gt;
&lt;br /&gt;
|Kategoria1 = &lt;br /&gt;
|Kategoria2 =&lt;br /&gt;
|Kategoria3 =&lt;br /&gt;
&lt;br /&gt;
|Funkcja = * Służy do dodania świętego efektu zestawu&lt;br /&gt;
&lt;br /&gt;
|Misje =&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie =&lt;br /&gt;
* '''Metiny:''' -&lt;br /&gt;
* '''Potwory:''' Ze wszystkich potworów na [[Płaskowyż Sił Natury|Płaskowyżu Sił Natury]]&lt;br /&gt;
* '''Skrzynie:''' -&lt;br /&gt;
* '''Inne:''' [[Statua Wojownika]]&lt;br /&gt;
&lt;br /&gt;
|Handel z NPC = Tak&lt;br /&gt;
|Handlowanie z Graczem = Nie&lt;br /&gt;
|Handel przez sklep = Nie&lt;br /&gt;
|Upuszczanie = Nie&lt;br /&gt;
|Magazynowanie = Nie&lt;br /&gt;
|Łączenie = Tak&lt;br /&gt;
|Poczta = Nie&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
	<entry>
		<id>https://pl-wiki.metin2.gameforge.com/index.php?title=Okaz._Od%C5%82amek_He%C5%82mu_II&amp;diff=122476</id>
		<title>Okaz. Odłamek Hełmu II</title>
		<link rel="alternate" type="text/html" href="https://pl-wiki.metin2.gameforge.com/index.php?title=Okaz._Od%C5%82amek_He%C5%82mu_II&amp;diff=122476"/>
		<updated>2020-12-06T19:54:32Z</updated>

		<summary type="html">&lt;p&gt;Sparkion: Tabelka - Odłamki II stopnia nie są zdatne do handlu/ nie można ich magazynować&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item/Layout&lt;br /&gt;
&lt;br /&gt;
|Opis = Materiał potrzebny, by u kowala zestawów móc dodać do hełmu okazały efekt zestawu&lt;br /&gt;
&lt;br /&gt;
|Kategoria1 = &lt;br /&gt;
|Kategoria2 =&lt;br /&gt;
|Kategoria3 =&lt;br /&gt;
&lt;br /&gt;
|Funkcja = * Służy do dodania okazałego efektu zestawu&lt;br /&gt;
&lt;br /&gt;
|Misje =&lt;br /&gt;
&lt;br /&gt;
|Pochodzenie =&lt;br /&gt;
* '''Metiny:''' -&lt;br /&gt;
* '''Potwory:''' Ze wszystkich potworów na [[Płaskowyż Sił Natury|Płaskowyżu Sił Natury]]&lt;br /&gt;
* '''Skrzynie:''' -&lt;br /&gt;
* '''Inne:''' [[Statua Wojownika]]&lt;br /&gt;
&lt;br /&gt;
|Handel z NPC = Tak&lt;br /&gt;
|Handlowanie z Graczem = Nie&lt;br /&gt;
|Handel przez sklep = Nie&lt;br /&gt;
|Upuszczanie = Nie&lt;br /&gt;
|Magazynowanie = Nie&lt;br /&gt;
|Łączenie = Tak&lt;br /&gt;
|Poczta = Nie&lt;br /&gt;
&lt;br /&gt;
|Inne =&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sparkion</name></author>
		
	</entry>
</feed>